package com.spukmk3me.video;

import com.spukmk3me.resource.ResourceCreationDetails;

public class ImageCreationDetails implements ResourceCreationDetails
{
    public ImageCreationDetails()
    {
        glMinFilter = glMagFilter = GL_NEAREST;
    }

    public int glMinFilter, glMagFilter;
    
    public static final int GL_NEAREST              = 0x2600;
    public static final int GL_LINEAR               = 0x2601;
    public static final int NEAREST_MIPMAP_NEAREST  = 0x2700;
    public static final int LINEAR_MIPMAP_NEAREST   = 0x2701;
    public static final int NEAREST_MIPMAP_LINEAR   = 0x2702;
    public static final int LINEAR_MIPMAP_LINEAR    = 0x2703;
}
